New Redeem way?Tell us what you think.

Discussion in 'General Discussion' started by [OWN]Kraken, Aug 30, 2013.

?

You want to remove the Leveling from game and base redeeming on farming redeem coins?

Poll closed Sep 9, 2013.
  1. Yes

    54.3%
  2. No

    45.7%
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  1. [OWN]Kraken
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    [OWN]Kraken Well-Known Member Staff Member Owner

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    So from when the high rate server appeared the resetting/reborning and in our case redeeming was based in a way or another on leveling.

    We tried to avoid that and we did it a bit by removing the HP so i just had an idea how to do it even more.

    What do you all say about removing the LV for good in the game?No more annoying sound and no understanding because you are hitting 100 mobs to fast gain EXP

    How will you redeem?

    Farming Redeem Coins.

    They will be farm-able ofc depending on mobs.This way we will split the players to actually hunt the mobs for their redeems.

    With the HP update a lot of changes will come in the game like changing the channels usability but this will be discussed another time.

    My question is do you guys like and want this redeem coin thing to be implemented?
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  2. [OWN]Kraken
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    [OWN]Kraken Well-Known Member Staff Member Owner

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    What i forgot to mention is that if we do this then in-game we will see the characters redeem rank not his level ;)
  3. ~Strizer~
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    ~Strizer~ No mood for love :\ Donator

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    if you want to implement it , how about the drop rate of the redeem coins ? is it gonna be drop on normal maps or dungeon ?
  4. [OWN]Kraken
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    [OWN]Kraken Well-Known Member Staff Member Owner

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    Both,i just tested with mod Dave and we manage to remove the quest level limits, when i wake up wile Kome will work on the crash fix (we have a lead what is causing it) i will work on preparing this new feature and test it on our test server.

    In short if we implement this it will be a real Redeem Based level.

    +You guys will see what mobs you can attack or shoud after their color ;)
    +Dungeon entries will be based on redeem rank
    +Mission war will be based on redeem rank
    +Maps will be based on redeem rank
    +Higher channels will be basses on redeem rank
  5. Shindaso
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    Shindaso Member

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    Imho hunting mobs hoping to get like 100 coins for 1 rr, maybe, is more annoying than a 2/3 min spent to exp.
    My opinion is that the server needs:
    Stability: no more random crashes
    Mission War
    Editing Drops from dungeons: people will finally hunt in dungeons for very rare drops and not only camping all day in ls

    This is my humble feedback, game is yours do as u please :)
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    Last edited: Aug 30, 2013
  6. ~Strizer~
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    ~Strizer~ No mood for love :\ Donator

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    i see , i like the idea , and i hope you could implement mission war asap .
  7. leong ghum lhon
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    leong ghum lhon New Member

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    what about the redeem ranks of current characters? all reset to 0 after the implementation of the redeem coins?
  8. keshie
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    keshie Member

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    GO for the best of e-garena ......
  9. michael wester
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    michael wester Member Donator

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    Hmm i kinda like it as it is, don´t want it to get like other p servers that you need Coins to reedem.
  10. yofromro
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    yofromro New Member

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    So we'll be needing redeem coins + alz + tickets+honnor in order to redeem? :))
  11. Shockz
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    Shockz Member Donator

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    What a brilliant idea it´s amazing how this server is the best server ever :D
  12. EunHae
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    EunHae Member

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    :eek::D:rolleyes:+100000 Like
  13. Djiel
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    Djiel New Member

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    As long as it does not make the redeeming take longer/become tedious I think it's ok.
    I like the resulting changes that come from the new system although not sure about the rdm limiting of dungeon entries.
    Seems unfair to stop low rdm players from entering certain dungeons. Although technically I guess this is somewhat already in place.. with low rdms being unable to finish e.g. MO even on ch1...
    • Agree Agree x 1
  14. skylakh
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    skylakh New Member

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    It's a interestin' idea indeed, but I would like to have more details about it 1st, like a table for each rdm and what are the requirements and what the rates and how easy/hard to meet those requirement for rdm, as well as what will happen to existing rdm+ players.
  15. Shockz
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    Shockz Member Donator

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    I think they will release more details soon this thread is just asking not Info thread:) so just wait and play da game ;)
  16. [OWN]Kraken
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    [OWN]Kraken Well-Known Member Staff Member Owner

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    We wont make redeeming harder "LOL"
    why you people always think ahead and bad?So negative..common we are egarena.
    wrong if we would do that we wouldn't be here today,we want to get our players opinion.
    • Agree Agree x 1
  17. Shindaso
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    Shindaso Member

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    My point is that you have the last word: if you check, at the moment, 1/2 of people are against this idea. Now you must ask yourself if the forum sample of players is significant respect the whole ega player base. For my experience i can say that, generally, people in forum tend to agree more with the managment (owner, staff..) compared to normal ingame players :)
    Last edited: Aug 30, 2013
  18. dragranis
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    dragranis New Member

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    idea is good but we must have more information about it
  19. Yokai
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    Yokai IGN: vCaptZaphiel Donator

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    maybe u should invite 5 to 10 players to test that idea master error. just like a survey. so u guys can determine if this idea will hit the spot of the likings of the player??

    and one more thing. with this idea. we can do unlimited gameplay for redeeming?? haha thats what i wanted. non stop redeeming until i get the max redeems. hahaha with the ticket thing it limits my gaming time in this server xD
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    Last edited: Aug 30, 2013
  20. Dark_Provex
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    Dark_Provex New Member

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    honestly, this new system they want to implement not think it's better for the players, which means more work, and probably a lot of people leave the server for the same reason, in my opinion, the current system is fine just needs some improvements, including should be a priority before repair errors that has both client and server, the constant crashes, drops, the implementation of TG, deaths for 1 hit, economy, etc..

    I think that to farm coins to effect redeem is not a good idea, it's not undermine the work of our GM's, but if we look at it very objectively that would make the game boring and more difficult for those who newly begin in Cabal Online, and many people will go, and unfortunately that is currently happening.

    well this is my opinion and I repeat clearly not to undermine the work of the staff, just try to be objective.

    Best Regards
    • Agree Agree x 10

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